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Design guidelines for generating force feedback on fingertips using haptic interfaces

Antonio Frisoli Massimo Bergamasco Carlo Alberto Avizzano

pp. 393-410

Abstract

Manipulation and grasping have key importance in most types of interactions between humans and the world surrounding them [1, 2]. Even if almost all existing haptic interfaces provide a user interaction based on a single contact point, an increased number of contact points, not only allows to display a more natural haptic interaction [3, 4], but also improves the quality of interaction that users can perform in the environment. Haptic exploration is highly dependent on the number of fingers used for exploration of common objects [5], the largest difference appearing between the "one finger" and the "two fingers' conditions [6], and as proven by Jansson et al. [7] by the ability to discriminate a precise tactile pattern during the exploration. In [8], we found an experimental confirmation of this hypothesis: the haptic exploration do not improve with the increase of contact points, from one to two fingers.

Publication details

Published in:

Grunwald Martin (2008) Human haptic perception: basics and applications. Dordrecht, Springer.

Pages: 393-410

DOI: 10.1007/978-3-7643-7612-3_32

Full citation:

Frisoli Antonio, Bergamasco Massimo, Avizzano Carlo Alberto (2008) „Design guidelines for generating force feedback on fingertips using haptic interfaces“, In: M. Grunwald (ed.), Human haptic perception, Dordrecht, Springer, 393–410.